Crusader? I Hardly Know 'Er!

Clearing the Crypt and Beyond

"Of course, back then if a fight lasted less than one hundred rounds, we demanded our copper piece back!"

After a short rest, during which the freed slaves were sent back to the wagon with Jantwell and Moulle, the group pressed on, discovering, in no particular order other than that in which they were discovered, an armory (stocked with decent weapons) which they immediately sealed for future use, a storeroom, a common room (containing three ridiculously easily dispatched Redbrands and one genius who surrendered when given the chance), a barracks (yet unexplored, but which the bandit said contained three bugbears and a goblin), a wizard’s workshop, and finally a wizard’s quarters. The workshop contained his familiar, now dead, and a lab set up to make invisibility potions. The quarters contained a letter, and not much else, since the wizard buggered off when he heard the thunderclap. The letter read:

“Lord Albrecht,

My spies in Gaza tell me that strangers are due to arrive in Phandalin. They could be working for the dwarves. Capture them if you can, kill them if you must, but don’t allow them to upset our plans. See that any dwarven maps in their possession are delivered to me with haste.

I’m counting on you , Lord Albrecht. Don’t disappoint me."

It’s signed with an image of a black spider.

In the Workshop, Pod found a book, written in dwarven, that details the history of the Forge of Spells, and the cave complex. Balthazar and Kildrik discovered the secret door Albrecht fled through, and Kildrik pursued, as a lion, finding the ruins of Albrecht’s bug-out bag thrown angrily against a wall. The group pursued, but were delayed by the nothic, who blocked the bridge, and Albrecht had enough of a head start to get to his stable and escape on horseback.

The bugbears have yet to be routed from the barracks.

The group found the following valuables:

30 beaver pelts worth 2GP/ea
12 spears
6 shortswords
4 longswords
6 light crossbows
8 quivers with 20 bolts/ea
75CP
55SP
22EP
15GP
1 gold earring with a tiny ruby (30GP)
1 bottle of mercury (25GP)
1 bottle Dragon’s Bile (25GP)
1 bottle powdered nightshade (25GP)

in the Wizard’s chest you find:
180SP
130GP
5 Carnelians (10GP/ea)
2 peridots (15GP/ea)
1 pearl (100GP)

The latter is likely the ill-gotten gains of the Redbrands activity. Do with that information what you will.

The group did succeed slaying the Nothic, but now wonder who the babydaddy is.

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HeadGames_Jason

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